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Adhere to the unique pure HyperX CLOUD Alpha evaluation of e

[PConline review room] for casual gaming friends, the headphones used in the game may be the one you normally plug into your phone to listen to music, just to listen. But for gamers, and even for e-sports campaigners, a good headset can help them take over the game. With the demand, there will be design naturally. With the e-sports earphone industry just over ten years, it gradually becomes bigger and bigger, so there are also many e-sports earphones for consumers to choose in the market.

 

 

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Kingston HyperX Cloud Alpha game headphones

 

Reference price

 

RMB 660

 

 

Although there are more and more choices for e-sports earphones, it is mainly a series of products of several brands that are welcomed by consumers. Among them, Kingston, a famous DIY hardware manufacturer, launched HyperX series under the name of e-sport. Its product line includes not only e-sport earphones, but also game keyway mice and flash memory devices. Cloud has named a series of e-sports earphones, which have launched several products so far and have been welcomed by many consumers. The popularity of Kingston HyperX Cloud earphones among consumers is inseparable from some design elements throughout the series. What we want to experience in the PConline review room today is the latest initiative of HyperX, a high-end e-sports brand owned by Kingston, HyperX Cloud Alpha e-sports headset (the official price is 899 yuan).

 

 

Appearance & detail appreciation: red technology e-sports

 

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The HyperX Cloud Alpha, which arrived in the PConline review room, was packaged in red and black to reflect the main color of the headset's red and black interlock. On the front of the product packaging, the product features are marked in three languages, enabling consumers to quickly understand the features of earphones. On the back of the product packaging, it is shown in the figure of decomposition to show the structure of earphone, so that consumers can have a better understanding of it.

 

 

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Pull the tray out of the package and we can see the headphones in a transparent package with grooves. Remove all inclusions, we found that in addition to headphones ontology, and can remove noise microphone, a strip line control cables + a two-for-one audio extension cord, nylon material receive bag, and related documents.

 

 

At the moment, the HyperX Cloud Alpha e-sports headset is clearly in front of us, is it familiar? Yes, actual alpha body appearance with previously measured Cloud of Silver storm game headphones have similar appearance, family where differentiation is mainly manifested in the storm for "black" Silver color, and laws more eyes of "red" instead. Both earphones have been tried before and after huang, and to the extent that the appearance of the earphone is X, it is obvious that alpha is the king.

 

 

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Framework: the exposed parts from the bracket, we can feel the metal material, according to Kingston's official data, alpha headphones framework USES is aluminium alloy, this is e-sports headphones often appear in the Cloud series, aluminum alloy frame quality is very good to both the strength and flexibility, also won't happen obvious deformation after long time use.

 

 

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The combination of a cavity with a certain deflection Angle, and a scale of expansion, can better fit most of the head types while ensuring firmness.

 

 

Comfort: aluminum frames alone do not create a great wear experience. In the headbeams and earmuffs that are in close contact with the human body, Kingston also takes care to create a comfortable experience throughout the department.

 

 

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Size big, fluffy soft memory foam, fill inside ear cover, to be able to pack inside the ear, after using for a long time there will be no obvious hot feeling, and earmuffs with removable design, once the earmuffs loss affects normal experience, players can purchase the earmuffs replace separately, to ensure the HyperX Cloud Alpha headset overall durability.

 

 

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The part of the head girder adopts the technique of artificial leather and leather, and adopts the edge wrapping process of red sewing, which is not only interlaced with its own red and black color style, but also presents a delicate sense of quality. The HyperX logo is also stamped on the top of the headbeam, echoing the product brand of the headset.

 

 

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Sound performance: now that you've put a lot of effort into the framework and comfort of the design, HyperX is not going to let you down on the parts of sound performance. The earphone adopts a 50mm neodymium-bearing magnet sound driving unit, which conforms to the standard of Cloud earphone series unit size no less than 50mm. The units are larger than rivals at similar prices, such as logitech G433 and cerrios Arctis 5. The frequency response range of the unit is 13hz-27000hz, the impedance is 65ohm, and the sensitivity is 98dB (under 1Khz), which shows the positioning of its electrocompetitive headset.

 

 

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To make the unit sound better, the HyperX Cloud Alpha cavity, a sanding process, USES a dual tone chamber. The sound of HyperX Cloud Alpha is more distinct and the distortion caused by frequency band crosstalk is minimized by equipped with sound Chambers suitable for low and medium pitch respectively.

 

 

 

 

Clever union drive and double cavity design, by mechanical design of frequency division to delay reverb acoustics, officials say effective separation of high, medium, low audio, channel widened, sound expansion. The bass dives deeper, the performance of the voice is more relaxed, warm, and enhances the thickness and flexibility of the bass, the game shock sound effect presents more incisively and vividly. As for the actual use experience, we will interpret it in detail later in the experience section.

 

 

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The Cloud series of e-sports headphones features removable microphones, including those on Cloud Alpha, which support voice calls and discords, and have been tested by a TeamSpeak and Discord authentication system.

 

 

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On the wire side, the HyperX Cloud Alpha is made of nylon, with wire-controlled wires and a two-by-two split wire, which makes it easy for headphones to be used on desktop computers or some older games. If the wire is used, the total length of wire will reach 3.3 meters, which is convenient for users to make layout according to the actual use situation.

 

 

Try out: wear comfortable and sound right!

 

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Although there is no channel flow with support to 7.1, but the actual now except a few large 3 a game, many still provide only 2.0 -channel mainstream games, for example, recently very fire game "jedi lore: battle royale" is a typical example, really to shore up the 7.1 -channel game audio source is not much. However, in the competitive games such as escape and murder, the "voice" is used to identify the positions, which can provide the players' friends with invisible strategic information at critical moments. For example, it is a skill that must be learned in the process of escaping from a rookie to an advanced stage to identify the approximate location of the enemy's gunshot or hand thunder by listening to the sound.

 

 

Lao huang has used HyperX Cloud Alpha as the main earphone in the process of eating chicken these days. First of all, Alpha is very comfortable to wear. Embodied in the broad head beam not only has good buffer for the pressure of the head, two ear pressure setting reasonable also, the prominent points may be due to the thick ear cover too full, and the leather material, in the hot summer may bring certain hot feeling.

 

 

And in terms of game sound effects, both in the localization and sound elements parsing, as long as your sound card (innovation) will get by, HyperX Cloud Alpha provided by the effect is very surprising. Especially in terms of the so-called sense of positioning, HyperX Cloud Alpha with the voice of the complex elements within the game has better resolution, and its sound field characteristics of wide not depressive, so do not only accurate positioning, have a nice voice level, the second for the sound of guns as well. Not only does it make it easier for players to listen to the sounds and identify the location of the enemy, but the overall game atmosphere and effect are also outstanding.

 

 

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May be considering that now there are more and more friends will choose to use on the computer e-sports headphones, e-sports headset manufacturers come to realize that should not only be good presents the in-game voice performance, also needs to have good effect on the music playback. E-sports headset is different, and past the HyperX Cloud Alpha is not due to the main game sound, listening to music, two prominent middle sag effect, first in terms of sound energy distribution will take care of the needs of reproduce music.

 

 

Unlike normal game headsets, the three-frequency distribution of HyperX Cloud Alpha is balanced. Low frequency sense of quantity will not be too much to take into account the game to create a sense of shock, the depth of diving is good, low frequency flexibility can also be recognized. This kind of low-frequency modulation to present the game effect, more a sense of reality. And the low-frequency transient performance is also good, no matter in the performance of the game, or in the performance of music rhythm, there is a crisp feeling

 

 

The medium frequency of HyperX Cloud Alpha is clear and clean, with a solid density. The distance between the two ears is controlled with restraint, and the effect of restoring human voice can be compared. The high frequencies of HyperX Cloud Alpha are not the bright ones, but they extend quite well, and are excellent for restoring strings and high frequencies. The overall sound line is clear without too much burr. Sound elements are located accurately in a relatively large range of sound fields. Listening to live albums with HyperX Cloud Alpha, especially jazz albums, can have a real and neutral presence.

 

 

 

PConline evaluation room summary

 

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Adhering to the design elements of Cloud e-sports headset series, HyperX Cloud Alpha e-sports headset has a consistent guarantee on sound and wearing comfort. The user experience, whether in the game performance, or playback music effect, can be flexible. But there may also be a feeling that a mid-range, high-end gaming headset doesn't have a "light"? In fact, this view can be seen from both sides. Without the addition of light effect, Alpha will not be so cool, but it will also keep this view purely to avoid the interference after the addition of light. In addition, because do not need additional lighting or DAC driving, still use 3.5 mm headphone jack, the Alpha is not only suitable for PC platforms, actually also supports PS4 and XBox one more platform using, such as convenient and simple without complicated driving training, at the end of the day, still is the pursuit of pure competition experience.